Shotgun=Core.class(Weapon)
local shotgun = Sound.new("shotgun.mp3")
local shotgun_reload = Sound.new("shotgun-reload.mp3")

function Shotgun:init()
 shotgun_reload:play()
end

function Shotgun:fire()
	shotgun:play()
	Timer.delayedCall(400,function() shotgun_reload:play() end)
end